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SkyCard UE4

Ever wanted to have a very specific looking sky? Needed a cloud shifted juuust a little to the right? Wanted to change the time of day only to redo the whole sky?

SkyCard is a collection of high quality 2D impostor clouds for UE4. What makes these more special is the fact that while 2D they will still cast high quality volumetric self-shadows creating the illusion of a volume object at a fraction of the cost! No normal maps used.

The clouds will correctly behave with changing light direction, can have parameters like density, shadow blur and light/ground scattering adjusted making them fit for any environment or blended over any HDR Background!

You can grab it here:
https://www.unrealengine.com/marketplace/en-US/slug/skycard
https://gumroad.com/products/fFKRT :D

SkyCard UE4 Trailer

In this case the entire sky contains a handful of copies a single model with the same shader, the in-shader lighting makes each look different based on its position so no obvious tiling or repletion can be noticed

In this case the entire sky contains a handful of copies a single model with the same shader, the in-shader lighting makes each look different based on its position so no obvious tiling or repletion can be noticed

Changing the light direction will correctly affect the cloud shadows

Changing the light direction will correctly affect the cloud shadows

Can be combined with HDR backgrounds... also cartoony clouds!

Can be combined with HDR backgrounds... also cartoony clouds!

Color can be changed, while sky lighting, ground bounce lighting stays correct

Color can be changed, while sky lighting, ground bounce lighting stays correct

SkyCard UE4 Demo