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UE4 Waterstamp Water Decal Shaders and Textures

Check it out here: https://www.unrealengine.com/marketplace/en-US/slug/waterstamp-water-decals

Sooo this is an Unreal Engine Asset pack that started out during the development of Waterline (previous project) - while Waterline eventually overcame the majority of visible tiling when it cam to its textures, early versions trying to incorporate wave foam, wind patches, shore waves all eventually ended up making the shader extremely expensive to run, while also being effects that are visible only in very specific scenarios.

Normally decals would solve this, but there was a problem - UE4 does not natively support decal projection on translucent materials... and thus Waterstamp was born a material built-up from scratch to project textures and behave much like a normal decal actor while working on translucent surfaces!

Translucent Decal Test

Translucent Decal Test

Waterstamp Video

Animated Shorewave Decal Material with parallax

Animated Shorewave Decal Material with parallax

Animated Shorewave Decal Material with parallax

Animated Shorewave Decal Material with parallax

Animated FoamDecal Material with parallax

Animated FoamDecal Material with parallax

Wind patches decal with blended second normal waves

Wind patches decal with blended second normal waves

Radial Waves Decal

Radial Waves Decal

Normal water surface shader (Waterline)

Normal water surface shader (Waterline)

Normal water surface shader + shore ripples decals

Normal water surface shader + shore ripples decals

Distant wind patch decal

Distant wind patch decal

Underwater features - standard UE4 decal material

Underwater features - standard UE4 decal material