Website powered by

UE4 Waterline 2.0

Something I've been working on in my spare time over the last few months - Waterline is a collection of surface and post-processing shaders that allow for some awesome split-view water visuals in UE4.
After wrapping up the initial proof of concept over a course of a few months, I decided to further develop these and release a UE4 asset pack to set-up and edit these in minutes and hopefully save people a ton of time!

Try it out here:
https://www.unrealengine.com/marketplace/en-US/slug/waterline
https://gumroad.com/l/qonvn

More Waterline videos and Tutorials:
https://www.youtube.com/channel/UCIp2w71cogwQVUo7IqJM5gw

Waterline 2.0 Trailer

Now works seamlessly with Lens Flares and Grime effects

Now works seamlessly with Lens Flares and Grime effects

Localized and infinite actors allow for fast and easy set-up of multiple waterlevels

Localized and infinite actors allow for fast and easy set-up of multiple waterlevels

Underwater Caustics

Underwater Caustics

Planar Reflections support

Planar Reflections support

Waterline Tutorial 1 - Large Waterline Actors